![]() ![]() Please note that the x-axis for all graphs is identical it's your personal game win %, spanning from 45% to 75%. Here, we're going to examine how all 4 event types stack up against each other in 4 important categories, using the best data we have. (0.98%)Īll of these updates have already been integrated into the new collecting spreadsheet, but it's worth pointing this out for others who use these formulas. But the change to wildcards more than balances it out, and overall you'll see ~1% more Mythics from reward packs. Here, the change to the more precise 15/121 actually works against you. N = Number of "new" Mythics you pull from a draft on average (Higher earlier, lesser later, but an average across the set is fine.) M = Total number of Mythics of that set already in your collection Same thing for Mythics, except the effect is smaller: These combine for a ~2% increase in how many Rares you get from reward packs. It used to be 1/24 packs for both Rare and Mythic wildcards, now it's 1/30 each. ![]() Also, Arena updated how often you see wildcards in reward packs. Although it's super close to 7/8, we should be as precise as we can. Previously I used 7/8, but the correct value to use for "how often do you open a Rare in a pack" is 106/121. W = Average number of reward packs from doing the draft.ĭ = Number of drafts you still need to do. N = Number of "new" Rares you pull from a draft on average (Higher earlier, lesser later, but an average across the set is fine.) P = Total number of reward packs of that set already in your collection R = Total number of Rares of that set already in your collection Last year, we introduced the critical point equations for predicting how many events you need to get a complete set of Rares (and Mythics). If you've been following this advice, you'll already have all of the Rares, so it's useful to track which Mythics you're still missing. There's a sheet to record all of the Mythics you have in standard. You can play around with it and see very accurately how many more events you'll need to do based on how much you Raredraft, and see directly how much of an effect Raredrafting has. You can set your own personal Raredrafting percentage now! You can set it at 95% (usually for Quick drafts) or 50% (usually for Traditional drafts) or anything between 0% and 100%. There's a space to tell it whether you paid with Gold or a Token, and it uses that to break down "how much you spent" into 3 categories: Net Gems, Net Gems ignoring the cost of Gold, and Net Gems ignoring the cost of Gold and Tokens. It also has improved predictions for how many more events you need to complete the set, now separate for each type of event and Rares/Mythics. One single sheet now allows you to keep a complete log of all of your limited events, whether Premier draft, Traditional draft, Quick draft, or Sealed. Link for updated MTG Arena spreadsheet v2.0 (excel) Link for updated MTG Arena spreadsheet v2.0 (google docs) As such, I've redone my MTG Arena spreadsheet with some new features. ![]() I'm here to cut through all the hype and figure out the most important question: what should I be doing to collect this set most efficiently? In this time of a) financial uncertainty and b) everyone being stuck at home playing Arena, this is what I really want to share with all of you. Person draft finally, and ahead of schedule! 3-match Traditional draft! One-off reduced price Sealed events! New names for formats! Also, Godzilla! Also, you can't turn off Godzilla! (When drafting or browsing your collection, at least.) With the release of Ikoria on April 16th, MTG Arena drafting underwent a complete metamorphosis.
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